

Also, I think the map is the biggest yet, right above Most Wanted's huge open world map. Why Change that? There are two things that appealed to me with Rivals, though. Need for speed is a racing game, it always has been. All of those high tech features seem so out of place in a NFS game because they aren't necessary. It took away almost everything I love about NFS games and replaced it with what seems like filler.

From the opening cut-scene, to the menus and map layout, to the overused "help" cut-scenes, everything about the game says "You don't know what Need for Speed is all about". Rivals takes ALL of that away and turns itself into an unrealistic Mario type game, albeit with amazing graphics. For me, Need for Speed was always about how well you can drive and race. Welcome to Redview County, where a street-racing rivalry between cops and racers never stops as both sides compete in an all-out war. Put the ultimate rivalry into high stakes action as a Cop or Racer in our innovative new AllDrive system which destroys the line between singleplayer and mul. Any racer can, at any time, put out one of those features to ruin your racing. Now, this sounds fine if it's just the cops that can deploy those tactics, but it isn't. Unfortunately, Rivals is pretty much dedicated strictly to over the top races that incorporate features such as EMPs, spike strips and road blocks into pretty much every race.
#Need for speed rivals trailer free#
My favorite NFS game is Most Wanted(2005) and I thought Rivals would build on that type of open world free roam map. It is my all time favorite game franchise and I thought I knew what I could expect from Rivals. Let me begin by saying that I am a HUGE NFS fan.
